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Player
Name: Cassie
Personal Journal: [personal profile] fishie
E-mail: mac.is.a.girl[at]gmail.com
AIM: captchalogue it
Timezone: GMT -6
Current Characters in Route: Miyuki Chitose.

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Player
Name: Cassie
Livejournal Username: [livejournal.com profile] tokyocentricity
E-mail: tokyocentricity@gmail
AIM/MSN: tokyocentricity
Timezone: GMT -6
Current Characters in Route: Sebastian Michaelis, Quistis Trepe, Niou Masaharu, Marco.

Character
Name: Rarity.
Series: My Little Pony: Friendship is Magic
Timeline: Post-episode 14.
Canon Resource Links: Surprisingly, a wiki.

Affiliation: Breeder.

Personality: The thing to keep in mind about Rarity is that she is, unbelievably, the spirit of generosity. She'd give the shoes off her hooves for a complete stranger, or even, as she did in one episode, cut off her own gorgeous tail to give a weeping sea serpent a fashionable moustache. Her generosity truly knows no bounds. Even when a friend doesn't quite meet the high standards Rarity sets for herself, she doesn't blame or criticise them for it — she offers them beauty tips, a makeover or a wardrobe rehaul, and helps them to find their own style that suits them the best.

Her standards are set high, however; she expects the best from herself and from others. As patient and generous as she is, she can't stand for pure carelessness, laziness or sloppiness. If her attempts at help are met with resistance or apathy, she gets frustrated and snappish. In moods like this, she can be remarkably rude, but she's usually quick to see how bad her behaviour is and correct it. Bad behaviour, after all, like a tangled mane or untrimmed hooves, is unseemly!

Appearances, both in terms of looks and behaviour, are important to Rarity. She owns her own fashion boutique, where she designs and tailors clothing; as a business owner, she has to be concerned about how she's viewed. Every stranger could be a potential client! Her shop is her livelihood, and she's fortunate enough to have the talent to maintain it. She's very creative, with an incredible eye for detail and a knack for making something out of next to nothing.

More than those skills, though, what keeps her business thriving is her ambition. She sets her sights, like her standards, very high; in one episode, we discover that it is her dream to become a designer for Princess Celestia and to marry her nephew. Rarity is very much goal-oriented, and she works best with a clear endgame in mind, be it close and achievable or faraway and unlikely. Even a simple short-term goal like the sweet taste of victory is enough to keep her going; she has a competitive streak a half-mile wide, and loves a healthy rivalry. Whatever it might be, she has to keep her eye on something — she doesn't idle well.

That said, she's incredibly good at biting off more than she can chew. She has great confidence in her talents and in her capacity for hard work, and while that confidence is rightfully placed, she often overestimates herself. When undertaking a large project, especially pro bono (her favourite kind!), she tends to wind up overwhelmed somewhere in the middle. This usually leads to breakdowns of the overly-dramatic variety, which she eventually pulls out of, more quickly with external encouragement and support. Breakdown or no, though, she always finishes what she starts.

Strengths/Weaknesses:
Creative, especially in regards to fashion.
Can do just about anything that involves sewing, knitting or crocheting.
Has an excellent eye for detail and pays careful attention to the small things.
Incredibly selfless in her generosity; makes new friends easily because of this.
Knowledgeable and talented in basically every aspect of grooming.
Always works hard; never leaves something half-finished.

Absolutely detests getting dirty, wet, icky, gross, etc. if it can be at all avoided.
Has a tendency to miss the big picture because she's too focused on the details.
Often short-tempered when dealing with unmotivated, lazy, sloppy or careless people.
Expects a lot from herself and others, and gets frustrated easily when her expectations aren't met.
Can't function without some kind of goal or purpose; gets bored quickly when sitting idly.
Overestimates herself; prone to getting in too deep.

Pokemon
Starter: Venonat, to be named 'Parasprite.'

Password: DEVILED EGGS WHOO.

Samples
First Person Sample: [voice]

[ The audio comes in with a sound like static. If you listen for a moment, you'll realize that it's the sound of boots on snow. Rarity's voice is trembling, but clear. ]

My sincerest apologies, Johto; I would love to grace you with my presence on video, but I am simply in no palatable condition. This weather is positively horrific; there is melting snow falling from the trees, the ground is icy, and if I'm not getting snow in my ma— hair[ She clears her throat. ] — then I'm slipping and falling on the i-iiiiieeeee!

[ Her scream cuts off with a thump, and the 'Gear can be heard clattering to the ground. The video cuts in sharply to muddy slush and a looming Pokémon face. ]

Venononat? Nat nat!

Ugh, I'm... I'm fine.

[ Behind the Venonat, Rarity picks herself up off the ground, dripping wet, muddy and clearly quite cold. Her hair is a mess, and so are her clothes. After a second, the 'Gear is picked up again, and she doesn't bother looking at it as she continues walking gingerly. She takes a deep breath and makes her voice bright, though her expression is pained. ]


Sorry about that! I'm... not quite used to walking on two hooves — er, feet. Feet. This ice is downright treacherous! [ She gives a little laugh.

The Venonat reappears, popping up on her shoulder. ]


Nat! Nat ven!

Stop that, Parasprite, you're interrupting.

As I was saying, this weather is atrocious. If only there were some pegasus ponies to clear the skies up....

Veno nat nat! [ The Venonat bounces onto her head, and she swats it away. ]

Stop that. You're being terribly rude.


I must admit, I've nearly given up once or twice, but it wouldn't do for a pony such as myself to simply lie down in the snow! No, Rarity will press onward! Even the weather cannot —

Nat!

[ The 'Gear is promptly trounced out of Rarity's hands, leaving an open shot of the sky. She makes a string of highly exasperated noises as she bends down (carefully) to pick it up. As her face fills the screen, her expression changes from annoyed to horrified, and she screams.

The feed goes black. ]

I... I-I'm so sorry you had to see me like this, Johto.


Third Person Sample: After three days on the road, Rarity was freezing cold, soaking wet and awfully muddy. Her hair looked like the lovechild of every natural disaster known to ponykind, and were she still a pony, she'd have chipped hooves. (As it were, she'd broken four nails. Ugh.)

Despite her own state of emergency, however, there was something that had been bothering her since the very beginning of this journey, and it needed to be dealt with. Something of absolute and vital importance, something that Rarity simply could not ignore any longer.

"Honestly, darling, I don't know why anypony hasn't thought of this before! You're obviously the perfect candidate for a perm! This will perfectly complete your look. You have my word!"

Humming happily, she wrapped lock after lock of treated fur around short rods. Her hands were still a little awkward, if better now that they'd warmed up. She found it a bit exasperating that she had to do everything one step at a time, instead of all at once with her magic, but she was adjusting. And well, she thought, stepping back to survey her Pokémon.

Parasprite the Venonat looked like a porcupine, buried beneath a mess of perming rods and loosely-wrapped fur. She drooped a little, uncertain.

"Venono...."

"Nonsense!" Rarity said brightly. "You'll be positively lovely."

As usual when it came to beauty, Rarity was right. When the rods came out and her fur had been re-treated and dried, Rarity placed Parasprite in front of a mirror. All of her previously-frizzy violet fur fell in soft, loose waves, making her gigantic eyes look even bigger, somehow. As Parasprite gazed at her reflection in wonder, Rarity leaned over her head to fix a jeweled red barrette at her right temple. It kept the fur out of her face, and it brought out her eyes, to boot! (As if those massive eyes needed to be accentuated.)

Slowly, Parasprite's uneasy expression brightened.

"Venat? Ven ven!"

Rarity beamed behind her. "See? I told you you'd be beautiful. Now, aren't you glad you listened to Rarity?"
fishie: (Default)
Player
Name: Cassie
Livejournal Username: [livejournal.com profile] tokyocentricity
E-mail: tokyocentricity@gmail
AIM/MSN: tokyocentricity (AIM)
Timezone: CST (GMT-6)
Current Characters in Route: Sebastian Michaelis, Quistis Trepe, Niou Masaharu.

Character
Name: Marco
Series: Animorphs
Timeline: Between books #28 and #29.
Canon Resource Links: Wiki! There is no Animorphs Wiki, sadly, but Wikipedia did a decent job.

Affiliation: Trainer.

Personality: At first brush, Marco seems to be a decent guy; a little annoying sometimes, always a joker, usually friendly. This isn't completely untrue. He's the kind of person who'd rather laugh than cry; he tries to joke about anything he can, even some things that shouldn't be joked about. In a lot of respects, he's a normal teenager: flirting with girls (and getting shot down), self-conscious about his height, only half-attentive in class. That part of him hasn't gone away, but it's been relegated to the backseat in the last year.

Since the war started, other aspects of Marco's personality, some less pleasant than others, have come to surface. He's pragmatic, highly intelligent, with the ability to see from Point A to Point B, disregarding moral or ethical complications. When the need arises, he can be perfectly ruthless, willing to make the small sacrifices, however personal, in favour of the bigger picture. He finds himself growing more impassive, more violent, more willing to do what has to be done, regardless of the consequences, with every battle he and his friends fight.

That said, it's not as though the war has turned him into a bad person. He still cares for his family and friends deeply; he's even inclined, at times, to put them before the 'greater good,' or at least to try. The fact that he can ignore moral conflicts doesn't mean that he always does. He's quite capable of factoring in the morality of a situation and strategizing around it. The things that the war has illuminated in him aren't exactly things he's comfortable with, but he's learning to accept them, because they are a part of him, and they're not going away.

Strengths:
— Highly intelligent; strategic mind.
— Capable of being merciless when necessary.
— Able to find humour in most situations.
Really cute. (Or so he says.)

Weaknesses:
— Ants give him the heebie-jeebies. (Yes, really.)
— His mother. (This isn't a joke.)
— Tends to give in to violence when seriously angered.

Pokemon
Starter: Rhyhorn.

Password: Deviled eggs!

Samples
(Please note that both samples must take place in Route_29’s setting.)

First Person Sample:

Third Person Sample: The minimum is 300 words. Please note that what we are looking for is an inner working into the character’s thoughts and actions, and not something that could be taken as a fanfic. You may use other characters to bounce your characters actions off of, but everything should still be from their point of view.
fishie: (Default)
Player
Name: Cassie
Livejournal Username: [livejournal.com profile] tokyocentricity
E-mail: tokyocentricity@gmail
AIM/MSN: tokyocentricity // AIM
Timezone: CST
Current Characters in Route: Sebastian Michaelis (Kuroshitsuji); Quistis Trepe (FFVIII)

Character
Name: Niou Masaharu
Series: Prince of Tennis
Timeline: Post-Nationals.
Canon Resource Links: Wiki!

Affiliation: Rocket! 8D

Personality: The most important thing to know about Niou is that what you see is by no means what you get. Niou is full of secrets and contradictions, and goes to great lengths to lie to, bewilder, confuse and hide himself from people.

On the outside, he's social, upbeat and witty with an off-beat, razor-sharp and occasionally childish sense of humour. He talks readily and at length, though not always politely, appropriately or even sensically. Everything is a joke, every moment a potential opening for some clever retort. He takes nothing too seriously, least of all himself, and he's always seeking attention in the worst ways. No sooner is one prank over than Niou's looking for the next bad decision to be made for amusement's sake.

Beneath that — and this is a part of Niou that few people are aware of or ever exposed to — Niou is highly intelligent, observant and analytical. He misses nothing, and he's always ten or twenty steps ahead of the next guy. All of his bad decisions are made with full understanding of the repercussions; he rarely acts or speaks before he thinks. Since so few people really know him, he sees himself as being essentially alone, and most of the people who consider themselves his friends are the people he considers acquaintances.

Strengths: Niou is a mathematical genius, a talent that he often applies for his own amusement — this knack for logic shines through in hobbies like speedsolving Rubik's cubes (and other puzzle cubes) and solving advanced sudoku puzzles. He's a master of disguise, able to imitate other people's body language, speech patterns, and even voices (another talent ill-applied). Over the years, he's also taught himself a number of card tricks and sleight-of-hand tricks; he's ambidextrous and has very nimble fingers, which assist him in pickpocketing, lockpicking, one-handed cube solving and cheating at numerous card games. (He's also a notorious card counter.)

Weaknesses: Kittens and cats. Niou has a marked weakness for felines. He detests going to the dentist (he'll put it off for days or weeks or months, if he can, regardless of tooth pain), and cannot cook or sing to save his life, not that it stops him from trying to do either. He's terrible at emotional confrontations; they make him uncomfortable, and he has trouble connecting with people on an emotional level. This sufficiently isolates him in a lot of respects, resulting in occasional bouts of low self-esteem and frustration.

Pokemon
Starter: Ditto, 'Sugar.'

Password: Deviled eggs! (In my family, we call them 'developed eggs,' because one of my cousins used to call them that when he was little. I actually grew up thinking they were called 'developed eggs,' up until I was, like... ten or eleven. xD;)

Samples
(Please note that both samples must take place in Route_29’s setting.)

First Person Sample: [ The audio clicks on to the sound of birds chirping and snow crunching. A bird chirps alarmingly close to the 'gear, followed by a young man's voice, mid-pitched with a lazy sort of drawl to it. ]

Talk about a change of pace. Guess I'm not complainin', though. I've got a friggin' Ditto. And this doesn't look like some dinky little hometown like Pallet or whatever, so we're off to a good start. And I have a Ditto.

... I swear to God, though, if I see that dumbass Rattata kid, I'm kickin' his ass. I'm not even kiddin'.

Did I mention the pimp-ass Ditto? Shit.

Third Person Sample: Niou awoke with a start and the unsettling feeling that he'd slept for far too long. Shit. What time was it?

Not only was there no clock on his bedside table, but there was no bedside table for the clock to be on, and this wasn't even his room. He scrambled out of bed, almost tripping on the sheets ensnaring his feet.

It wasn't a very big room, and there it was nearly barren. When he glanced around, though, his eyes caught on a nostalgically familiar red-and-white ball, balanced on top of some device on the desk.

"Is that a fucking Pokéball?" His voice echoed slightly off the bare walls.

Approaching the desk, he picked up the ball and then the device beneath it. This felt like one of those Escape the Room flash games he liked to waste time on at three in the morning. Maybe if he clicked around enough, he could find some clues as to what was going on.

And hopefully, the door wasn't locked.

It wasn't. There was a backpack on the bed, and a note nearby that looked a hell of a lot like a form letter with a photocopied signature on it. It also had a giant red R on the stationery.

Seriously? Team Rocket? This had to be some crazy-ass prank, except... who the hell would think up a prank like this? He would, that's who.

The note said to change into his uniform. Sure, Niou could play along. He changed clothes, stuffing his other ones in the bag, then grabbed the Pokéball and the device, shouldered the backpack and went to stick his head out the door. The hall was empty, but he followed it until he found stairs, which led up into a shop of some sort. The man there didn't even look twice at him.

Outside the shop was fresh air and snow, and some fat guy who tried to sell him something called a Rage Candy Bar. Niou lifted one when he wasn't looking. It tasted like manju.

Finally overcome by curiosity (and somewhat mollified that it wasn't going to explode or anything), Niou decided to toss the Pokéball.

When the light faded, an amorphous purple blob gelled itself around to look at him, blinking tiny dot eyes.

"Dit?"

Niou stared.

"No fucking way."
fishie: (Default)
Player
Name: Cassie
Livejournal Username: [livejournal.com profile] hotawesome
E-mail: mac.is.a.girl@gmail.com
AIM: captchalogue it
Timezone: CST.
Current Characters in Route: Niou Masaharu ([livejournal.com profile] futariniousama), Dave Strider ([livejournal.com profile] striderismo), Chitose Miyuki ([livejournal.com profile] followmi), Arthur Pendragon ([livejournal.com profile] loveofcamelot)

Character
Name: Quistis Trepe
Series: Final Fantasy VIII
Timeline: Post-game by a few months — she'll be retaining her memories from her last time at Route.
Canon Resource Links: Wiki!

Personality: Quistis is a very rational and level person. Despite being emotionally motivated — many of her actions, especially early in the game, stem from her feelings toward her friends and students — she keeps her cool well, even under pressure. In the first major embarkment of the game, we see her gun down a giant mechanical spider that's pursuing her panicked students.

She has high ambitions and is driven, goal-oriented, intelligent and eager to please. She's only eighteen, but she was a mercenary by fifteen, and an instructor at the academy where she trained by seventeen — the youngest on record. Later, she lost her license as an instructor due to 'lack of leadership qualities.' It forced her to take a step back and reevaluate herself and her talents, and to acknowledge her faults. While she's adept at teaching, she falls short in decisiveness and authoritative command, and therefore isn't well-suited to a position as an instructor at Garden, where she's expected to lead missions.

She walks a balance between friendly and somewhat self-conscious; she's quite sociable, but a bit reluctant to reach out. When approached, however, she proves to be amiable and fairly easygoing, ready to listen and eager to talk. She's had difficulty connecting with people her own age, since her position as their instructor has put something of a barrier between them. On the other hand, being so much younger than most of her fellow instructors and staff members, she's had trouble connecting with them, as well. This is something that she's actively trying to overcome.

Strengths/Weaknesses:
Strategy. She's a sharp tactical thinker; some of this is natural and some was learned. She's excellent at games of strategy, and it gives her an advantage in battle.
Training. She's a professional mercenary; her experience brings with it courage, nerves of steel, physical prowess and the ability to wield a whip with deadly accuracy.
Responsibility. She takes it in stride; she's accustomed to being accountable not only for herself, but for her students, and she's mature enough to handle it.

Leadership skills. She lost her instructor's license over this; she lacks the decisiveness and natural authority needed to be a true leader.
Wants to be liked. She'll often go against her better judgement in order to avoid social conflict, and sometimes tries too hard to please or impress.
Emotionally driven. Her emotions can easily get the better of her, and have in the past interfered with her judgement and her assigned mission.

Pokémon Information
Affiliation: Trainer.
Starter: Skarmory, 'King' — level 30.
Password: Taco Bell. ♥

Samples

First Person Sample: [ The video clicks on to an expression of wonder. Some might recognize Quistis from her time here before — she hasn't been gone long enough to look much older, either. ]

I'm... back, I guess.

[ The next pause is long, but she eventually smiles. ]

How long has it been? I was back in my world for almost six months. This place was just starting to feel like a long dream when I woke up here again.

[ She turns the 'Gear on a shining Skarmory, crowded close behind her. ]

King was in his ball when I woke up, but he's the only one. He's level thirty, strangely enough. The other balls were empty; the bag is just like it was the first time I arrived. No badges, either....

... Is anyone I knew still here? Rinoa, Leon, Athrun, Asuka... ?

Third Person Sample: It was raining, but Quistis didn't feel sleepy, like she usually did in the rain. Chilly as it was, she felt energized, excited. When she was here, she'd missed home, but once she went home, she'd missed all the adventures, the chaos, the impossible mix of people and universes here in Johto.

She tucked the Pokéballs back into their pocket. She wished she had her old team back, but at the same time, a clean slate wasn't bad. No question, though, she was relieved that King was with her again. He'd been a trusted companion during her first stay, and he was a comforting familiarity now. (Not to mention how much easier it would be to fight through to Cherrygrove with a level thirty Pokémon — though how he'd lost twenty-five levels was beyond her.)

Over her shoulder, the shine of steel caught her eye, and she turned to take the bag of trail mix that King was offering her. Once it was in her hand, he eyed it mournfully.

"Oh, is that a hint?" She laughed and emptied the bag on the ground without a second thought. She still remembered where to find berries and nuts to eat.

While he ate eagerly, she finished packing her bag back up. The ride to the next town wasn't going to be a pleasant one in this weather, but she'd been here through worse. It was actually warmer now than it was when she arrived the first time, brand new and confused. The blizzards she'd waded through to make it to Violet were starting to feel like they were yesterday; the music was bringing the memories back fresh.

Bag over her shoulder, she leapt astride King's back, hooking her legs over his wings, and leaned forward to grab around his neck. He needed no encouragement to spring into a run. The rain and wind were freezing cold at this speed, but the sooner she got to Cherrygrove, the better.

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Cassie ★

February 2016

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